The first round of the League of Legends World Cup is being a rule show despite the bad numbers of Europe and West. Some data from this competition is leaving data more than interesting in all participating teams of the most important international tournament of the year. Well, a reddit user called Kindredchokobons has compiled the number of gankeos in Early Game From each team and the results are very interesting.
We must bear in mind that these numbers are shown as a percentage , not quantity of GANKS. In addition, only the gankeos that end up in murder or assistance for the jungle and must have a minimum of 30 seconds between assault and assault line; For example, a gankeo that have two murders only counts one. Finally, keep in mind that the fights are not added around the herald and the dragon.
Botlane is being the line plus gankeada in everything we have been world, being Rogue the one that receives the most times during the first minutes of the game. Because of its counterpart, only T1 and Damwon are the only two teams that more gankeos receives all over the tournament, being showmaker the only one on his team suffering from these sieges in the jungle. FUNPLUS Phoenix, Team Liquid, Gen G. and Detonation Focusme are the teams that have not received any attack on BOTLANE by the rival jungles. Edward Gaming is the only team in the whole tournament that receives the same gankeos in each and every one of its lines. These numbers are pure statistics and nothing has to do with the results, so they are only volatile data that do not influence the next parties. Hopefully these numbers get up for European teams and have more than one miracle this weekend.
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