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Portrait patch notes of a dead by daylight murder are revealed

The PlayStation 4 game checklist provides the video games readily available on the PlayStation 4 console, dispersed by specialists, on the conventional business circuit, all regions integrated. Remarks: Several of the games named below are still in development and can change their names or be canceled; For coherence with the rest of Wikipedia in French, it is helpful to place the French names if the game has a French-speaking title; This list details the games distributed on the conventional industrial circuit, that is to say in physical variation. For games distributed only on-line, refer to the PlayStation Network Games list. (Excluded) = Indicates its exclusivity to PlayStation 4. (PSV) = Indicates whether the game is PlayStation virtual reality compatible. J = launched only in Japan (TL) = Indicates whether the game is acquired from a limited variety of copies.

The new portrait update of a murder for the daylight is live, and soon, at 12 pm EST, the DLC content itself will be live through digital shop windows. Meanwhile, the new characters should already be available through the game store. Along with the launch of the update and the new DLC, Behavior Interactive has published the official notes of the patch for the update.

At the time of publication, it is not clear how large the file sizes are updated, but wait for a potentially fleshy discharge since the patch notes are extensive and because the update includes new content, which always occupies more space than The corrections of standard errors and the game. Improvements.

Next, you can consult the official and complete patch notes of the update:

Characteristics

A new killer was added: The Artistes: Grim Embrace, Scourge Hook: Pain Resonance and Hex: Sentiment. A new survivor was added: Jonah Vasquez perks: Overcoming, corrective action and blessing: Exponential.

A new map was added: ERIE OF CROWS

Equipment and customization menus now have page markers bookmarks include the page number Markers can be selected directly to jump to the desired page

A new / selling badge was added to the store.

The subtitles added to the HUD can be alternated in the options Only applies to the speech of the game (only The Trickster at this time)

NEW KILLER LIVE |Dead By Daylight PTB | Portrait of A Murder

Content

Restriction of reactivated location when inhaling Blessing totems Portraits of Meg, Dwight, Adam and Laurie characters were updated. The background images of the characters were updated on the character menus of the character and shop for Quentin, Fend, Kate, David, Jake, NEA, Adam, Meg and Dwight. Input indications were added for anti-imperial syringe add-ons, slippery agents and glass pearls. The DLC shopping pop-up window of the store now specifies the character associated with exclusive items

Update of the Cenobite complement

Complement — Liquefied blood was reduced by the 1st resolution time modifier (instead of 2 seconds). Complement: Torture pillar: The activation time of Chain Hunt was reduced 5 seconds (instead of 10 seconds) Complement — Larry remains: 2 second resolution time modifier was reduced (instead of 4 seconds). Complement — tooth of charlatan Increase of the undetectable state at a duration of 25 seconds (instead of 12 seconds) Supplement — Engineer Fang Added: By hitting a wounded survivor with a possessed chain, only 1 additional chain will be generated Complement — Iridescent Law Configuration Raised 24 meters (instead of 16 meters)

Note from the developer: Cenobite has had superior performance since he arrived at DBD. These changes in the add-ons are intended to better align their five best performance add-ons to reduce their general power, accompanied by a benefit for their worse performance.

Improvement

The performance optimization of The Spirit

Note from the developer: Spirit has the greatest impact on the performance of any murderer, technically speaking. These performance optimizations should help alleviate that on all platforms.

Error correction

Warning: Can only detect less than 5000 characters

Known problems

Barrels of meat are missing in the bath of the Thompson house, which causes an invisible collision. A pair of TRICKSTER OFF voice lines are not localized. The type of currency (KWD) is incorrectly displayed in the Windows Store The new flags and sale on the buttons of the store do not disappear correctly by clicking on the buttons on the store.

Changes of PTB. Characteristics

The artist extended the zone of energy limitation around the survivors hooked at 10 meters (was 8 meters) Sharing survivors that contact an inactive fearsome crow will now have their repeller action restored (previously, would harm the survivor)

Developer's note: These changes were made to help reduce the power of The Artist to turn off the disengagement, and also to make it less oppressive during short loops by giving the survivor a counter-game option.

PerksGrim EmbrateGenerator Blocking increased to 30/35/40 seconds (instead of 20/25/30 seconds)

The revelation of the aura of obsession increased to 5 seconds (instead of 4 seconds) HEX: PentimentoPerk effects are now aligned correctly with the description text

Developer's note: in the PTB, HEX: Sentiment would activate the disadvantage of healing speed first and then the disadvantage of repair speed in second place, while the description lists them in the opposite order. The description of the advantage is now correct, and the disadvantage of repair rate is first followed by the disadvantage of healing speed in second place. Error correction

A problem was solved by which burning candle and pillar of torture had the same bonus. The candle is now 3 seconds and the pillar is 6 seconds. A problem was solved by which Engineer's Fang text was not correct. A problem was solved that prevented the killer from damaging the generator in the murderer's tutorial. A problem was solved that caused the first generator in the survivors tutorial to begin with a 0% progress. A problem was solved that sometimes caused a block when playing the boot game of the tutorial. A problem that caused Stranger Things cosmetics from previously purchased was solved. A problem was solved that caused the graphics resolution configuration to restore 100% each time the player reboots the client. A problem was solved by which the artist could generate crows during a reuse time when he was delayed. A problem was solved by which incorrect text was shown in information about tools for artist and Jonah Vasquez A problem was solved by which a flying torment bird could not pass through some windows or on small obstacles. A problem was solved by which the DARKEST INK complement did not apply when the crows swarmed over a survivor. A problem was solved by which a torment bird continued beyond a survivor that had just been disengaged or in the process of disengaged. A problem was solved by which the corrective action benefit consumed chips incorrectly when a survivor that helped achieve a skill test. A problem was solved by which an audio reminder was reproduced on the firing of a torment bird even though it had already been shot. A problem was solved by which Matías baby shoes complement did not adequately reveal the survivors. A problem was solved by which crows did not apply to a survivor that came out of a locker or turned to apply near another infected survivor

11:07

A problem was solved by which Birds of Torment could not be generated in some closed spaces. A problem was solved by which Birds of Torment did not follow the slope along some floors or tilted stairs A problem was solved by which murderous amulets were cut through certain hooks A problem was solved by which Birds of Torment could not be constantly dissipated with a flashlight. A problem was solved by which the corrective action was incorrectly applied to the variations of failed skills in cooperative interactions that were not to cure or repair. A problem was solved by which the recovery bar of a survivor or the autocration bars did not turn red while slowing hex sentiment. A problem with hex sentiment was solved by which the survivors were cursed when the killer revived a totem. A problem was solved by which a totem of malefic had the effects of flame of blessing and evil when cleaned, revived and then blessed A problem was solved by which Equip Grim Embrace showed blocked generators with a red aura A problem was solved by which the wrong recovery times were shown when equipping the festering carrion complement A problem was solved when the artist shoots a torment bird just before the time runs out, which makes it impossible to attack or interact with anything. A problem was solved when using the assassin cutting hands cut in which a survivor with a swarm of crows can spread the crows to the survivors that lie dead on the ground. A problem was solved by which corrective action incorrectly attended with forced skill tests by advantages or supplements

A problem was solved by which the recovery speed of a survivor doubled when she was within the scope of two blessed totems with the advantage: exponential benefit. A problem was solved with The Artist in which shooting a torment bird to a survivor in a locker would not cause that survivor to be revealed with Killer Instincts A problem was solved by which the penalty of progress of the overload killer's advantage does not apply when a survivor fails an overload ability test. A blocking was corrected that could happen when the Starstruck reuse time was completed. A blocking was corrected by which the Artist's Garden of Rot complement was blocked at the beginning of a test A problem was solved by which the advantage of overcoming was activated when falling instead of being injured. Solved a problem by which the artist did not stay stunned by a palette when placing a crow fearing A problem was solved by which the cut-in-tongue complement was not applied during the correct amount of time A problem was solved with the coarse tar complement by which the survivors did not receive visual information that their repel action had slowed down. A problem was solved by which the survivors could not be hit by a fearsome raven that appeared superimposed with them. A problem was solved by which the damage caused by the fearsome crow of the artist did not count for the hunter...

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