Skip to main content

WO Long Fallen Dynty: We don't want players to feel frustrated

TO Long: Fallen Dynty is one of the titles indicated in the 2023 calendar. On March 3, Team Ninja returns with a new family IP, but with enough novelties to have to change the chip with respect to its previous works. In Meditation we have been able to interview their producers , Mai Yamagata and Fiumicino Mada, so that the creative perspective they have followed in this development tell us first.

The TO Long balance challenge: Fallen Dynty

One of the Soulless is the challenge, the height of the challenge in front of the player with the psing of the hours. Those responsible tell us that they work hard to find the right balance, although do not want to frustrate the player . The difficulty will lie in finding the ideal balance between the hardcore public and the let common in the genre.

One of the most important pects of the balance of difficulty is to make it a fair game , Mada begins. We want people to embark on a trial and error trip in which they gradually improve, learn from the game, and at the same time enjoy. At that point it is where justice influences; It is better to be fair and not fall into unfair pects because that makes the game less fun.

WO Currently, the team strives to make the game defiant enough, a process that is far from being simple: All in the team play it every day to ensure that the difficulty is sufficient, but at the same time we take into account that He says that the more we play it, the more we are accustomed to his mechanics and the better we surrender to the controls. It is a difficult process, says Mada. The producer points out that they do not want to make the players feel frustrated or get fed up with the game while progressing in history.

In Meditation we have been able to play a new Build in which we have deepened in the mechanics that will shape the final version. You will find it in this link with more statements of those responsible. Remember that TO Long: Fallen Dynty plans its launch on March 3, 2023 on PS5, PS4, Xbox Series X | S, Xbox One and PC; included in Xbox Game Ps from day one.

Comments

Popular posts from this blog

Update of GTA TRILOGY 1.0.2 Available, published patch notes

Grand Theft Auto: The Trilogy — The Definitive Edition launched earlier this month, and fans have been significantly dissatisfied with the launch. The compilation errors have received a lot of attention online and many players have felt that the product felt too rushed. Fortunately, Rockstar Games has released version 1.0.2 of the game, adding a lot of corrections for Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas. Even better, these corrections seem to cover all the versions of the game! Complete patch notes directly from RockS tar website can be found below: General: All platforms Several location problems were corrected. Several cases of missing or misaligned collision were corrected Multiple instances of holes were corrected on the map. Multiple instances of incorrect textures were corrected or out of place. Various instances of the camera were corrected by cutting objects Various instances of incorrect subtitles were corrected that wer...

Age of Empires 4: Where to buy the game, price and editions

The golden era of arcade computer game wDebuts the duration of rapid growth, technical growth and social influence of arcade video clip games, from the late 1970s to the early 1980s. The period began with the releDebutse of Room Invaders in 1978, which caused a wave of shoot em up games such Debuts Galaxian and also the vector graphics-bDebutsed Planets in 1979, enabled by brand-new computing technology that had higher power and also reduced expenses. Gallery computer game transitioned from black-and-white to shade, with titles such Debuts Frogger and Centipede making use of the visual opportunities of intense combinations. Video clip video game galleries ended up being a part of popular society and also a key network for new video games. Video game categories were still being established, yet consisted of space-themed shooters such Debuts Defender Debuts well Debuts Galaga, puzzle chDebutse video games which followed the style developed by Pac-Man, driving and racing video games which...

Age of Empires 4: First tests are online

Shortly before the release, the first tests to Age of Empires 4 went online. So that you do not want to rummage through the review jungle, we have collected the ratings and fiscations of the international press subsequently. The basis for this article is Metacriti website, which bundles the tests. For currently 34 tests submitted, the average rating is 84 percent. The new PC real-time strategy thus settles in the upper midfield, but also receives one or the other peak rating. The full score awards CQMagazine, the Age of Empires 4 sees a strong and ambitious evolution of the series. At the same time, it is one of the best RTS games ever developed. GamesRadar + is also excited in the Age of Empires 4-Test and writes: A triumphal return of the strategy that has been waiting for the wait. Ign Spain chooses similar words and sees Age of Empires 4 arrived in Olympus. Who likes the genre, should ever blurt his calendar. Our colleagues from Golem.de comment: The campaign of Ege of Empires 4 ...