For Borderlands 3, a new update is available. In it, we actually get a few long-awaited contents to the Vault card. This update comes at a time in which the new game Tiny Tina s Wonderlands has gained in importance thanks to the recent relief of the independent Borderland 2-DLC: Tiny Tina s Assault on Dragon s Keep. In this regard, the new content for BL3 seems to focus strongly on the subject of bunkers and badasses. Here are the patch notes for Borderlands 3.
Borderlands 3 — 18th November — Patches
New content
Vault Card 3: Bunker Masters was added to the owner of the Director s Cut Add-On A switch has been added to the test area cards that enables the True Trials event for players
Note The Developer: Make sure you use the switch before starting the test version mission. Once the mission has been started, the switch can not be used again until the mission has failed or the card of the test area is reloaded. The prey changes with each boss, just like the original true trials events.
3 new adjustments of the ECHO device skin to Crazy Earls Shop added
General
Maurice s Black MarketAutomat has been updated to change the location without having to rely on a weekly hotfix
Note The Developers: Maurice s Black MarketAutomat offers new items for many weeks, which are randomly selected and sparked between the selections of the previous weeks. Weekly equipment sets are not reused until all available weekly selections were used. At this point, the selection list is reset and randomly selected again. There are 52 weeks selection, so buy every equipment that you see, since you will not see it at least one year!
Collision added to the platforms in Psycho War and the Fantastic Faster Clutch so that players can not thread The Jericho rocket launcher was updated so that he no longer caused friendly damage with his cloudburst Improved game search for Xbox One The Franco Firewall has been updated to count for Vault card learning challenges related to Boss Kills The daily Trevor card challenge Kill 10 Goliath s has been updated to transfer it to other characters The daily safe card challenge Kill Mansard has been updated so that it is updated only when the Mansard was killed, Non Tinker Updated telemetry data to Vault Card Challenges Updated telemetry data for local game information Remedy reported camera problems, which sometimes could occur with level transitions in multiplayer mode Fix a reported problem, sometimes led to host players in multiplayer mode players could not kick for which no characters were selected It was resolved a reported problem that sometimes prevented progress during the second stage of TakeDown at the Guardian Breach when the Reaper spawn It has been fixed a reported problem with the Echo cast Twitch extension, which could sometimes lead to it as it looked like it s not updated It has been fixed a reported problem, which sometimes led that the sound was occasionally inconsistent on Stadia An error has been fixed in breast-animations that could lead to empty chests Many hotfixes transferred to the basic game
STABILITY
Remedy of a reported problem that could occur if Shader was not deleted Reported cases of PC crashes were fixed, which sometimes could occur when the desktop is finished Resolving a reported problem that could occur when registering at Shift Fixed a reported issue that could occur on the Xbox Series X when a user logs off again and again Remedy of a reported problem that occasionally could occur when deleting characters Remedy a reported problem that could occur that users spawn too many projectiles Remedy a reported problem that could occur when a player reset the graphics settings of Ultrawide A problem has been resolved, causing occasional crashes when PC users used their hotkey (standard: F3) for the Shift menu. An exam has been added to prevent a crash that may occasionally occur when changing between the visual modes on Xbox One and PS4
User interface
The positioning of the game info menu of friend lists has been adjusted The HUD elements in the shared screen were adjusted so that they are displayed correctly at the right places The Re roll machine from Crazy Earl has been updated to correctly sort equipped weapons when changing the sorting method The shift overlay has been updated so that it is not cut off in the vertical split screens
Remedy a reported problem, which sometimes led to the prompt for the item of the day after level transitions no longer displayed It has been fixed a reported problem in which the inventory and safe card menus sometimes did not appear correctly in the split screen Prevents the Defensive screen from being displayed when a player dies during the TakeDown at the Guardian Breach before the mission was started A change was made to the selection user interface of safe cards to keep rewards highlighted when changing
SIGN
It was fixed a reported problem, which sometimes led to the shoulder cannon of Zane was still visible to the agent after level changes
Problem with the Electric Avenue kin of Zane, the agent, was displayed correctly The speed of Mara of the Siren has been updated to avoid situations in which it did not work properly The cosmetics Par tali Renegade and Shrine Saint by Mara The Irene Vault Hunter Head have been updated so that they only appear again in the cosmetics list
These patch notes come from the official Borderlands website that you can find here.
Overall, these patch notes underpin the fact that support for Borderlands 3 slowly decreases. Since we approach the publication of Wonderlands, it is only a matter of time before we get small bug fixes for the game. In particular, this patch does not make much more than to add the new Vault card and implement a weekly system in which the developers do not have to update the game weekly. Finally, there is no significant balance updates for weapons or builds this time.
Borderland 3 is now available for PlayStation 4 and 5, Xbox One and Series S / X as well as for PCs.
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